However as a game for fans of wrestling WWE 2K Battlegrounds has established itself with a more style than the previous franchise offerings of WWE games from 2k.
#Wwe 2k 12 full
The game’s price of admission is a bit hefty for what it is, and the micro transaction system is in full force on top of that. The WWE 2K Battlegrounds is a different approach to the other 2K wrestling games from franchise and is more arcade than simulation driven. Since WWE 2K15, all of these are lost :-(.WWE 2K Battlegrounds is a different approach to the other 2K wrestling games from franchise and is more arcade than simulation driven. One thing to note too is that since WWE 12 is the successor to many games on the same platforms, you get all of the great preset entrances and movesets at your disposal (Hogan, Sabu, Shelton Benjamin, Lashley, even non-WWE talent like Austin Aries, etc, etc). WWE was actually something that THQ did quite well, and I think the crown jewel is WWE 12. You're dead-on about the glitchiness of 2K14 and beyond. The only thing this game is missing is some guys I wish were carried over from SvR 2011, like Shelton Benjamin.
#Wwe 2k 12 plus
Plus WWE '12 had Maryse's iconic hairflip so i can't complain. WWE '13 had a weak roster (especially for divas, which is frustrating for diva fans like myself), WWE 2K14 was so glitchy and felt so rushed, the CAWing was fun but matches were too messy and online was full of modded movesets, i didn't buy 2K15 because it didn't appeal to me at all and i'm still deciding if i like 2K16 or not. WWE 12 was probably one of the last WWE games i ever truly enjoyed. If anyone has any feedback at all, I look forward to reading it :-). Tag titles: Lance Storm & Chris Jericho vs Edge & Christian.Īdmittedly, this was kind of random, but I figured I would encourage anyone who is thinking about going back to "an old game" to do so. World Title: Kurt Angle vs Alberto Del Rio. Just as an example, my most recent Wrestlemania played out like this: US title: Shelton Benjamin vs Ted DiBiase vs Dolph Ziggler. I think it works better than any of the installments thereafter in that regard. And frankly, WWE 12's Universe is very interesting if you just let it play out and don't interfere. Both SmackDown and Raw are oozing with talent. The roster is so good that I don't need to customize shows. I'm using "black or white" for Randy Orton with his Legend Killer entrance.Ĭouple this with the fact that I was able to obtain the "Promoter's Dream" game save (let me know if you want it!) with an incredible roster. You can even customize the music for current wrestler i.e. It also makes the game that much more update-able when you can customize the music to match any changes that occur in any wrestling product. It's honestly my favorite feature of all of the WWE games that allowed it. They create so much drama and immediately trigger emotions when the music hits. I imagine I would feel the same for WWE 2K16.Īs strange as it sounds, wrestler entrance themes are one of the most identifying aspects of them. In 15, I turned off all entrances by default because I couldn't stand the generic themes I was forced to use for CAWs. And for all of the improvements over WWE 2K15, which is largely just bringing back the stripped-out features, there is still no custom music. If you watch a simulated tag match, no one ever goes on forever and every single pin is broken up without one team successfully protecting themselves during the attempt.Īnd now WWE 2K16 is here. The bugs, such as not being able to do ANYTHING except an eye-rake when outside of the ring in a HIAC match, were maddening.
#Wwe 2k 12 Ps4
Custom music was removed- thank you Xbox One (and PS4 for that matter) for ruining this. While some CAWs were beautiful, the white-powder-face bug ruined them and made them basically unusable. The only real reason I coveted the future games was more Universe customization, but I've come to find that to be as much as a downfall as it is an enhancement.įast forward to WWE 2K15: the CAW community is poor, and it was entirely the fault of 2K and their limited creation suite. The community was flooded with awesome CAWs, and you could have almost any wrestler you ever wanted. The improved Universe 2.0, fantastic CAWs with renders, and of course the ability to use custom entrance music, all contributed to my joy with this game. I've played SVR2011-WWE 2K15 (xbox one), and I think my fondest memories were from WWE 12.